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There hasn't been a single turn where I've done that that the enemy hasn't attacked immediately after never attacking me while I've had defenses. What's even more aggravating is that it seems like the computer knows when you've left yourself defenseless.
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They could have at least put that in the strategy game as a special attack type of move where you could use it to determine something about the enemy once a turn. Given today's level of reconnaissance data, it's hard to believe you would get no help on this. As far as I can tell, that really only measures how many units are in an army so there's no way of telling what units are in the army. The main issue with for me has been that I have absolutely no intelligence about the other army strength aside from a vague bar on the right side of the map screen. On the other hand, this can mean that the strategic game becomes a back and forth struggle that's more aggravating and slow than it is fun.
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On the plus side, you can use hit and run tactics on attack where you simply fly in, destroy as many units as possible, and retire from battle before you lose anything yourself, hopefully weakening your enemy. That means if you attack with all of your forces, or defend against one army with all of your forces, you'll leave your territories defenseless and will have to concede a territory without a fight should you be attacked again. The issue here is that any units you use to attack or defend will be eliminated from defending again before your turn comes back up. Aside from that, the main strategy you'll have to employ is in how many troops you employ on the battlefield. Each of these territories have value associated with them in terms of cost to purchase and repair units, fuel upgrades for your army, and so on. For instance, while playing as California, the newly formed Pacifica kept attacking me from the Central Cascades. The United States is divided into various territories (not necessarily by state) that can be attacked by any other nation bordering it. There's just very little going on in general. The troubles in the strategic portion of the experience don't end with the presentation. Whether from budget struggles or lack of vision, it hurts the game a little bit. The single paragraph describing each faction doesn't cut it. A little more background, some leaders to go along with the factions, and more motivation would have been terrific. It can be a little confusing to figure out why the states like Washington, Oregon and Idaho are such good friends while suddenly turning a baleful eye on California, Nevada, the Dokotas and pretty much everyone else. The map of the United States itself is extraordinarily dull, offering no real incentive in terms of graphical interest or strategy.
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Making matters even more interesting, the European Union steps in with a "peace keeping force" that begins an effort to squelch the ambitions of the various new factions while securing a hand in the development of a new nation.Īside from the opening cinematic and brief news update cut-scenes that detail the role Russia played in the recent anarchy, there's little to no real presentation to speak of. The fallout from the attack includes six separate parts of the country banding together in mutual pacts of protection (and aggression) to begin trying to put the country back together again through America's favorite pastime, violence. destroying the city and all forms of higher government. During the inauguration ceremony, a low yield nuclear weapon explodes in Washington D.C. After another election sham putting the same man back in power, all hell breaks loose. After a highly disputed election (sound familiar at all) one of the most unpopular presidents in memory takes control and begins pissing everyone off while domestic terrorism spreads like wildfire. And while tactical battles can actually be very good, the strategic map of the United States is severely underdeveloped.Ī premise like that found in Shattered Union is the breeding ground of epic stories and brilliant struggles. That particular point of such an easily identifiable subject is one of the coolest parts and biggest disappointments in the game as the presentation, while it starts good, never really gets off the ground. The way our own county is becoming so very divided about so many things within our borders and without, it's hard not to see the premise behind PopTop's turn-based strategy game Shattered Union as interesting, however far-fetched it really is. The more we strive to cement our footing as the world's pre-eminent power, the more we put ourselves in the position to be viewed as the uncompromising bully. Looking at the face of the nation today, it's hard not to get a little bit nervous.